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| IDEAS IDEAS NEEDED | |
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+6wh0_ar3_y0u Lavi Scorpion67 pipoloi1999 coolchemist2001 gkamal 10 posters | Author | Message |
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gkamal
Number of posts : 283 Warn bar : Join date : 2011-05-29
| Subject: IDEAS IDEAS NEEDED Sun Jul 31, 2011 5:08 pm | |
| hey people just post what u like to see in CDA and i will make what i can to give it to u like events competitons and stuff | |
| | | coolchemist2001
Number of posts : 25 Warn bar : Join date : 2011-06-04
| Subject: Re: IDEAS IDEAS NEEDED Mon Aug 01, 2011 6:07 am | |
| My modest idea: NDA is not the best in terms of activity, but it is not dead. I keep thinking who are the members who are active on NDA, and it hit me. It's either members who consider NDA their home, or ARC members who moved to NDA who used to think of ARC as their home. Hence, my idea to you is: find people who consider this place home, as opposed to finding people who are joining their 10th academy. I, for example, am active on NDA more than any academy because it is, well, my primary academy now.
In short, find people who have never joined academies or have only joined a few academies before. | |
| | | gkamal
Number of posts : 283 Warn bar : Join date : 2011-05-29
| Subject: Re: IDEAS IDEAS NEEDED Mon Aug 01, 2011 2:12 pm | |
| | |
| | | pipoloi1999
Number of posts : 24 Warn bar : Join date : 2011-07-12
| Subject: Re: IDEAS IDEAS NEEDED Tue Aug 02, 2011 6:59 pm | |
| there's this thing called chatango. u can chat with ppl through it. a lot of academys have it. | |
| | | gkamal
Number of posts : 283 Warn bar : Join date : 2011-05-29
| Subject: Re: IDEAS IDEAS NEEDED Tue Aug 02, 2011 11:29 pm | |
| | |
| | | pipoloi1999
Number of posts : 24 Warn bar : Join date : 2011-07-12
| Subject: Re: IDEAS IDEAS NEEDED Tue Aug 02, 2011 11:49 pm | |
| never saw it. maybe cuz i never use the portal
| |
| | | Scorpion67
Number of posts : 19 Warn bar : Join date : 2011-06-15
| Subject: Re: IDEAS IDEAS NEEDED Wed Aug 03, 2011 4:39 pm | |
| The best way to make your academy succesfull is wars ! Now there is a lot of people who will say that wars are not important and everything ... bla bla bla ..... can you tell me what was the most succefull academy in the past ? DAD of course and dont ask why cuz wars will be my answer. That will make people know CDA and it will attract people. It worked for DGA Thats how we made our reputation, beating everybody XD Now another important thing is to know how to use your affiliates. ADA is one of the most active academies I know and they do a lot of Events to attract people and the other academies particiapte in those events and some players even become active in ADA. So those are my 2 answers. Competitions are cool but that wont keep your members. | |
| | | Lavi Admin
Number of posts : 100 Warn bar : Join date : 2011-04-26
| Subject: Re: IDEAS IDEAS NEEDED Wed Aug 03, 2011 5:08 pm | |
| True. Competitions are just for fun.
Maybe we should do wars,but first we have to find some active members.
And also a little repairing the forum won't hurt,don't ask me what needed to be fixed,I just feel that way. | |
| | | wh0_ar3_y0u
Number of posts : 147 Warn bar : Join date : 2011-04-26
| Subject: Re: IDEAS IDEAS NEEDED Wed Aug 03, 2011 5:09 pm | |
| Yup. Lets start some wars, I will find members for the war, dont worry | |
| | | gkamal
Number of posts : 283 Warn bar : Join date : 2011-05-29
| Subject: Re: IDEAS IDEAS NEEDED Wed Aug 03, 2011 7:36 pm | |
| ok Wh0_Ar3_y0u make the war team pm it to me i will find an academy to war | |
| | | alonzo12
Number of posts : 4 Warn bar : Join date : 2011-08-03
| Subject: Re: IDEAS IDEAS NEEDED Wed Aug 03, 2011 9:18 pm | |
| how many members per team needed?
| |
| | | wh0_ar3_y0u
Number of posts : 147 Warn bar : Join date : 2011-04-26
| Subject: Re: IDEAS IDEAS NEEDED Thu Aug 04, 2011 9:07 am | |
| | |
| | | Vongola-x
Number of posts : 29 Warn bar : Join date : 2011-06-11
| Subject: Re: IDEAS IDEAS NEEDED Thu Aug 04, 2011 3:52 pm | |
| DGA is ready to war you any time if u want to | |
| | | EvilShadow
Number of posts : 7 Warn bar : Join date : 2011-05-07
| Subject: Re: IDEAS IDEAS NEEDED Fri Aug 05, 2011 7:55 pm | |
| | |
| | | Scorpion67
Number of posts : 19 Warn bar : Join date : 2011-06-15
| Subject: Re: IDEAS IDEAS NEEDED Tue Aug 09, 2011 8:48 pm | |
| Guys do something this is really dying ! | |
| | | The Crocodile
Number of posts : 9 Warn bar : Join date : 2011-06-21
| Subject: Re: IDEAS IDEAS NEEDED Tue Aug 09, 2011 9:46 pm | |
| - Scorpion67 wrote:
- The best way to make your academy succesfull is wars ! Now there is a lot of people who will say that wars are not important and everything ... bla bla bla ..... can you tell me what was the most succefull academy in the past ? DAD of course and dont ask why cuz wars will be my answer. That will make people know CDA and it will attract people. It worked for DGA Thats how we made our reputation, beating everybody XD
Now another important thing is to know how to use your affiliates. ADA is one of the most active academies I know and they do a lot of Events to attract people and the other academies particiapte in those events and some players even become active in ADA.
So those are my 2 answers. Competitions are cool but that wont keep your members. first i wanna thank scorp for such words ^^ but scorp, the times are not the same, DAD is dead now lol. Old times made us go for wars so people know about our academies or teams. But today, there are no more much academies like before, and the new academies die because of no activity just when they start. They can't build a war team of inactive members and so they fail. I said my view how to succeed in the "dead much?" post :/ | |
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| Subject: Re: IDEAS IDEAS NEEDED | |
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| | | | IDEAS IDEAS NEEDED | |
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| // Programmer: Vladislav Shulman
// Final Project
// Blackjack
// Feel free to use any and all parts of this program and claim it as your own work
//FINAL DRAFT
#include
#include
#include
#include //Used for srand((unsigned) time(NULL)) command
#include //Used for system("cls") command
#define spade 06 //Used to print spade symbol
#define club 05 //Used to print club symbol
#define diamond 04 //Used to print diamond symbol
#define heart 03 //Used to print heart symbol
#define RESULTS "Blackjack.txt" //File name is Blackjack
//Global Variables
int k;
int l;
int d;
int won;
int loss;
int cash = 500;
int bet;
int random_card;
int player_total=0;
int dealer_total;
//Function Prototypes
int clubcard(); //Displays Club Card Image
int diamondcard(); //Displays Diamond Card Image
int heartcard(); //Displays Heart Card Image
int spadecard(); //Displays Spade Card Image
int randcard(); //Generates random card
int betting(); //Asks user amount to bet
void asktitle(); //Asks user to continue
void rules(); //Prints "Rules of Vlad's Blackjack" menu
void play(); //Plays game
void dealer(); //Function to play for dealer AI
void stay(); //Function for when user selects 'Stay'
void cash_test(); //Test for if user has cash remaining in purse
void askover(); //Asks if user wants to continue playing
void fileresults(); //Prints results into Blackjack.txt file in program directory
//Main Function
int main(void)
{
int choice1;
printf("\n");
printf("\n");
printf("\n");
printf("\n 222 111 ");
printf("\n 222 222 11111 ");
printf("\n 222 222 11 111 ");
printf("\n 222 111 ");
printf("\n 222 111 ");
printf("\n");
printf("\n%c%c%c%c%c %c%c %c%c %c%c%c%c%c %c %c ", club, club, club, club, club, spade, spade, diamond, diamond, heart, heart, heart, heart, heart, club, club);
printf("\n%c %c %c%c %c %c %c %c %c %c ", club, club, spade, spade, diamond, diamond, heart, heart, club, club);
printf("\n%c %c %c%c %c %c %c %c %c ", club, club, spade, spade, diamond, diamond, heart, club, club);
printf("\n%c%c%c%c%c %c%c %c %c%c %c %c %c %c ", club, club, club, club, club, spade, spade, diamond, diamond, diamond, diamond, heart, club, club);
printf("\n%c %c %c%c %c %c%c%c%c %c %c %c%c %c ", club, club, spade, spade, diamond, diamond, diamond, diamond, diamond, diamond, heart, club, club, club);
printf("\n%c %c %c%c %c %c %c %c %c ", club, club, spade, spade, diamond, diamond, heart, club, club);
printf("\n%c %c %c%c %c %c %c %c %c %c ", club, club, spade, spade, diamond, diamond, heart, heart, club, club);
printf("\n%c%c%c%c%c%c %c%c%c%c%c%c%c %c %c %c%c%c%c%c %c %c ", club, club, club, club, club, club, spade, spade, spade, spade, spade, spade, spade, diamond, diamond, heart, heart, heart, heart, heart, club, club);
printf("\n");
printf("\n 21 ");
printf("\n %c%c%c%c%c%c%c%c %c%c %c%c%c%c%c %c %c ", diamond, diamond, diamond, diamond, diamond, diamond, diamond, diamond, heart, heart, club, club, club, club, club, spade, spade);
printf("\n %c%c %c %c %c %c %c %c ", diamond, diamond, heart, heart, club, club, spade, spade);
printf("\n %c%c %c %c %c %c %c ", diamond, diamond, heart, heart, club, spade, spade);
printf("\n %c%c %c %c%c %c %c %c %c ", diamond, diamond, heart, heart, heart, heart, club, spade, spade);
printf("\n %c%c %c %c%c%c%c %c %c %c%c %c ", diamond, diamond, heart, heart, heart, heart, heart, heart, club, spade, spade, spade);
printf("\n %c%c %c %c %c %c %c ", diamond, diamond, heart, heart, club, spade, spade);
printf("\n %c %c%c %c %c %c %c %c %c ", diamond, diamond, diamond, heart, heart, club, spade, spade);
printf("\n %c%c%c %c %c %c%c%c%c%c %c %c ", diamond, diamond, diamond, heart, heart, club, club, club, club, club, spade, spade);
printf("\n");
printf("\n 222 111 ");
printf("\n 222 111 ");
printf("\n 222 111 ");
printf("\n 222222222222222 111111111111111 ");
printf("\n 2222222222222222 11111111111111111 ");
printf("\n");
printf("\n");
asktitle();
printf("\n");
printf("\n");
system("pause");
return(0);
} //end program
void asktitle() // Function for asking player if they want to continue
{
char choice1;
int choice2;
printf("\n Are You Ready?");
printf("\n ----------------");
printf("\n (Y/N)\n ");
scanf("\n%c",&choice1);
while((choice1!='Y') && (choice1!='y') && (choice1!='N') && (choice1!='n')) // If invalid choice entered
{
printf("\n");
printf("Incorrect Choice. Please Enter Y for Yes or N for No.\n");
scanf("%c",&choice1);
}
if((choice1 == 'Y') || (choice1 == 'y')) // If yes, continue. Prints menu.
{
system("cls");
printf("\nEnter 1 to Begin the Greatest Game Ever Played.");
printf("\nEnter 2 to See a Complete Listing of Rules.");
printf("\nEnter 3 to Exit Game. (Not Recommended)");
printf("\nChoice: ");
scanf("%d", &choice2); // Prompts user for choice
if((choice2<1) || (choice2>3)) // If invalid choice entered
{
printf("\nIncorrect Choice. Please enter 1, 2 or 3\n");
scanf("%d", &choice2);
}
switch(choice2) // Switch case for different choices
{
case 1: // Case to begin game
system("cls");
play();
break;
case 2: // Case to see rules
system("cls");
rules();
break;
case 3: // Case to exit game
printf("\nYour day could have been perfect.");
printf("\nHave an almost perfect day!\n\n");
system("pause");
exit(0);
break;
default:
printf("\nInvalid Input");
} // End switch case
} // End if loop
else if((choice1 == 'N') || (choice1 == 'n')) // If no, exit program
{
printf("\nYour day could have been perfect.");
printf("\nHave an almost perfect day!\n\n");
system("pause");
exit(0);
}
return;
} // End function
void rules() //Prints "Rules of Vlad's Blackjack" list
{
char choice1;
int choice2;
printf("\n RULES of VLAD's BLACKJACK");
printf("\n ---------------------------");
printf("\nI.");
printf("\n Thou shalt not question the odds of this game.");
printf("\n %c This program generates cards at random.", spade);
printf("\n %c If you keep losing, you are very unlucky!\n", diamond);
printf("\nII.");
printf("\n Each card has a value.");
printf("\n %c Number cards 1 to 10 hold a value of their number.", spade);
printf("\n %c J, Q, and K cards hold a value of 10.", diamond);
printf("\n %c Ace cards hold a value of 11", club);
printf("\n The goal of this game is to reach a card value total of 21.\n");
printf("\nIII.");
printf("\n After the dealing of the first two cards, YOU must decide whether to HIT or STAY.");
printf("\n %c Staying will keep you safe, hitting will add a card.", spade);
printf("\n Because you are competing against the dealer, you must beat his hand.");
printf("\n BUT BEWARE!.");
printf("\n %c If your total goes over 21, you will LOSE!.", diamond);
printf("\n But the world is not over, because you can always play again.\n");
printf("\n%c%c%c YOUR RESULTS ARE RECORDED AND FOUND IN SAME FOLDER AS PROGRAM %c%c%c\n", spade, heart, club, club, heart, spade);
printf("\nWould you like to go the previous screen? (I will not take NO for an answer)");
printf("\n (Y/N)\n ");
scanf("\n%c",&choice1);
while((choice1!='Y') && (choice1!='y') && (choice1!='N') && (choice1!='n')) // If invalid choice entered
{
printf("\n");
printf("Incorrect Choice. Please Enter Y for Yes or N for No.\n");
scanf("%c",&choice1);
}
if((choice1 == 'Y') || (choice1 == 'y')) // If yes, continue. Prints menu.
{
system("cls");
asktitle();
} // End if loop
else if((choice1 == 'N') || (choice1 == 'n')) // If no, convinces user to enter yes
{
system("cls");
printf("\n I told you so.\n");
asktitle();
}
return;
} // End function
int clubcard() //Displays Club Card Image
{
srand((unsigned) time(NULL)); //Generates random seed for rand() function
k=rand()%13+1;
if(k<=9) //If random number is 9 or less, print card with that number
{
//Club Card
printf("-------\n");
printf("|%c |\n", club);
printf("| %d |\n", k);
printf("| %c|\n", club);
printf("-------\n");
}
if(k==10) //If random number is 10, print card with J (Jack) on face
{
//Club Card
printf("-------\n");
printf("|%c |\n", club);
printf("| J |\n");
printf("| %c|\n", club);
printf("-------\n");
}
if(k==11) //If random number is 11, print card with A (Ace) on face
{
//Club Card
printf("-------\n");
printf("|%c |\n", club);
printf("| A |\n");
printf("| %c|\n", club);
printf("-------\n");
if(player_total<=10) //If random number is Ace, change value to 11 or 1 depending on dealer total
{
k=11;
}
else
{
k=1;
}
}
if(k==12) //If random number is 12, print card with Q (Queen) on face
{
//Club Card
printf("-------\n");
printf("|%c |\n", club);
printf("| Q |\n");
printf("| %c|\n", club);
printf("-------\n");
k=10; //Set card value to 10
}
if(k==13) //If random number is 13, print card with K (King) on face
{
//Club Card
printf("-------\n");
printf("|%c |\n", club);
printf("| K |\n");
printf("| %c|\n", club);
printf("-------\n");
k=10; //Set card value to 10
}
return k;
}// End function
int diamondcard() //Displays Diamond Card Image
{
srand((unsigned) time(NULL)); //Generates random seed for rand() function
k=rand()%13+1;
if(k<=9) //If random number is 9 or less, print card with that number
{
//Diamond Card
printf("-------\n");
printf("|%c |\n", diamond);
printf("| %d |\n", k);
printf("| %c|\n", diamond);
printf("-------\n");
}
if(k==10) //If random number is 10, print card with J (Jack) on face
{
//Diamond Card
printf("-------\n");
printf("|%c |\n", diamond);
printf("| J |\n");
printf("| %c|\n", diamond);
printf("-------\n");
}
if(k==11) //If random number is 11, print card with A (Ace) on face
{
//Diamond Card
printf("-------\n");
printf("|%c |\n", diamond);
printf("| A |\n");
printf("| %c|\n", diamond);
printf("-------\n");
if(player_total<=10) //If random number is Ace, change value to 11 or 1 depending on dealer total
{
k=11;
}
else
{
k=1;
}
}
if(k==12) //If random number is 12, print card with Q (Queen) on face
{
//Diamond Card
printf("-------\n");
printf("|%c |\n", diamond);
printf("| Q |\n");
printf("| %c|\n", diamond);
printf("-------\n");
k=10; //Set card value to 10
}
if(k==13) //If random number is 13, print card with K (King) on face
{
//Diamond Card
printf("-------\n");
printf("|%c |\n", diamond);
printf("| K |\n");
printf("| %c|\n", diamond);
printf("-------\n");
k=10; //Set card value to 10
}
return k;
}// End function
int heartcard() //Displays Heart Card Image
{
srand((unsigned) time(NULL)); //Generates random seed for rand() function
k=rand()%13+1;
if(k<=9) //If random number is 9 or less, print card with that number
{
//Heart Card
printf("-------\n");
printf("|%c |\n", heart);
printf("| %d |\n", k);
printf("| %c|\n", heart);
printf("-------\n");
}
if(k==10) //If random number is 10, print card with J (Jack) on face
{
//Heart Card
printf("-------\n");
printf("|%c |\n", heart);
printf("| J |\n");
printf("| %c|\n", heart);
printf("-------\n");
}
if(k==11) //If random number is 11, print card with A (Ace) on face
{
//Heart Card
printf("-------\n");
printf("|%c |\n", heart);
printf("| A |\n");
printf("| %c|\n", heart);
printf("-------\n");
if(player_total<=10) //If random number is Ace, change value to 11 or 1 depending on dealer total
{
k=11;
}
else
{
k=1;
}
}
if(k==12) //If random number is 12, print card with Q (Queen) on face
{
//Heart Card
printf("-------\n");
printf("|%c |\n", heart);
printf("| Q |\n");
printf("| %c|\n", heart);
printf("-------\n");
k=10; //Set card value to 10
}
if(k==13) //If random number is 13, print card with K (King) on face
{
//Heart Card
printf("-------\n");
printf("|%c |\n", heart);
printf("| K |\n");
printf("| %c|\n", heart);
printf("-------\n");
k=10; //Set card value to 10
}
return k;
} // End Function
int spadecard() //Displays Spade Card Image
{
srand((unsigned) time(NULL)); //Generates random seed for rand() function
k=rand()%13+1;
if(k<=9) //If random number is 9 or less, print card with that number
{
//Spade Card
printf("-------\n");
printf("|%c |\n", spade);
printf("| %d |\n", k);
printf("| %c|\n", spade);
printf("-------\n");
}
if(k==10) //If random number is 10, print card with J (Jack) on face
{
//Spade Card
printf("-------\n");
printf("|%c |\n", spade);
printf("| J |\n");
printf("| %c|\n", spade);
printf("-------\n");
}
if(k==11) //If random number is 11, print card with A (Ace) on face
{
//Spade Card
printf("-------\n");
printf("|%c |\n", spade);
printf("| A |\n");
printf("| %c|\n", spade);
printf("-------\n");
if(player_total<=10) //If random number is Ace, change value to 11 or 1 depending on dealer total
{
k=11;
}
else
{
k=1;
}
}
if(k==12) //If random number is 12, print card with Q (Queen) on face
{
//Spade Card
printf("-------\n");
printf("|%c |\n", spade);
printf("| Q |\n");
printf("| %c|\n", spade);
printf("-------\n");
k=10; //Set card value to 10
}
if(k==13) //If random number is 13, print card with K (King) on face
{
//Spade Card
printf("-------\n");
printf("|%c |\n", spade);
printf("| K |\n");
printf("| %c|\n", spade);
printf("-------\n");
k=10; //Set card value to 10
}
return k;
} // End Function
int randcard() //Generates random card
{
srand((unsigned) time(NULL)); //Generates random seed for rand() function
random_card = rand()%4+1;
if(random_card==1)
{
clubcard();
l=k;
}
if(random_card==2)
{
diamondcard();
l=k;
}
if(random_card==3)
{
heartcard();
l=k;
}
if(random_card==4)
{
spadecard();
l=k;
}
return l;
} // End Function
void play() //Plays game
{
int p=0; // holds value of player_total
int i=1; // counter for asking user to hold or stay (aka game turns)
char choice3;
cash = cash;
cash_test();
printf("\nCash: $%d\n",cash); //Prints amount of cash user has
randcard(); //Generates random card
player_total = p + l; //Computes player total
p = player_total;
printf("\nYour Total is %d\n", p); //Prints player total
dealer(); //Computes and prints dealer total
betting(); //Prompts user to enter bet amount
while(i<=21) //While loop used to keep asking user to hit or stay at most twenty-one times
// because there is a chance user can generate twenty-one consecutive 1's
{
if(p==21) //If user total is 21, win
{
printf("\nUnbelievable! You Win!\n");
won = won+1;
cash = cash+bet;
printf("\nYou have %d Wins and %d Losses. Awesome!\n", won, loss);
dealer_total=0;
askover();
}
if(p>21) //If player total is over 21, loss
{
printf("\nWoah Buddy, You Went WAY over.\n");
loss = loss+1;
cash = cash - bet;
printf("\nYou have %d Wins and %d Losses. Awesome!\n", won, loss);
dealer_total=0;
askover();
}
if(p<=21) //If player total is less than 21, ask to hit or stay
{
printf("\n\nWould You Like to Hit or Stay?");
scanf("%c", &choice3);
while((choice3!='H') && (choice3!='h') && (choice3!='S') && (choice3!='s')) // If invalid choice entered
{
printf("\n");
printf("Please Enter H to Hit or S to Stay.\n");
scanf("%c",&choice3);
}
if((choice3=='H') || (choice3=='h')) // If Hit, continues
{
randcard();
player_total = p + l;
p = player_total;
printf("\nYour Total is %d\n", p);
dealer();
if(dealer_total==21) //Is dealer total is 21, loss
{
printf("\nDealer Has the Better Hand. You Lose.\n");
loss = loss+1;
cash = cash - bet;
printf("\nYou have %d Wins and %d Losses. Awesome!\n", won, loss);
dealer_total=0;
askover();
}
if(dealer_total>21) //If dealer total is over 21, win
{
printf("\nDealer Has Went Over!. You Win!\n");
won = won+1;
cash = cash+bet;
printf("\nYou have %d Wins and %d Losses. Awesome!\n", won, loss);
dealer_total=0;
askover();
}
}
if((choice3=='S') || (choice3=='s')) // If Stay, does not continue
{
printf("\nYou Have Chosen to Stay at %d. Wise Decision!\n", player_total);
stay();
}
}
i++; //While player total and dealer total are less than 21, re-do while loop
} // End While Loop
} // End Function
void dealer() //Function to play for dealer AI
{
int z;
if(dealer_total<17)
{
srand((unsigned) time(NULL) + 1); //Generates random seed for rand() function
z=rand()%13+1;
if(z<=10) //If random number generated is 10 or less, keep that value
{
d=z;
}
if(z>11) //If random number generated is more than 11, change value to 10
{
d=10;
}
if(z==11) //If random number is 11(Ace), change value to 11 or 1 depending on dealer total
{
if(dealer_total<=10)
{
d=11;
}
else
{
d=1;
}
}
dealer_total = dealer_total + d;
}
printf("\nThe Dealer Has a Total of %d", dealer_total); //Prints dealer total
} // End Function
void stay() //Function for when user selects 'Stay'
{
dealer(); //If stay selected, dealer continues going
if(dealer_total>=17)
{
if(player_total>=dealer_total) //If player's total is more than dealer's total, win
{
printf("\nUnbelievable! You Win!\n");
won = won+1;
cash = cash+bet;
printf("\nYou have %d Wins and %d Losses. Awesome!\n", won, loss);
dealer_total=0;
askover();
}
if(player_total21) //If dealer's total is more than 21, win
{
printf("\nUnbelievable! You Win!\n");
won = won+1;
cash = cash+bet;
printf("\nYou have %d Wins and %d Losses. Awesome!\n", won, loss);
dealer_total=0;
askover();
}
}
else
{
stay();
}
} // End Function
void cash_test() //Test for if user has cash remaining in purse
{
if (cash <= 0) //Once user has zero remaining cash, game ends and prompts user to play again
{
printf("You Are Bankrupt. Game Over");
cash = 500;
askover();
}
} // End Function
int betting() //Asks user amount to bet
{
printf("\n\nEnter Bet: $");
scanf("%d", &bet);
if (bet > cash) //If player tries to bet more money than player has
{
printf("\nYou cannot bet more money than you have.");
printf("\nEnter Bet: ");
scanf("%d", &bet);
return bet;
}
else return bet;
} // End Function
void askover() // Function for asking player if they want to play again
{
char choice1;
printf("\nWould You Like To Play Again?");
printf("\nPlease Enter Y for Yes or N for No\n");
scanf("\n%c",&choice1);
while((choice1!='Y') && (choice1!='y') && (choice1!='N') && (choice1!='n')) // If invalid choice entered
{
printf("\n");
printf("Incorrect Choice. Please Enter Y for Yes or N for No.\n");
scanf("%c",&choice1);
}
if((choice1 == 'Y') || (choice1 == 'y')) // If yes, continue.
{
system("cls");
play();
}
else if((choice1 == 'N') || (choice1 == 'n')) // If no, exit program
{
fileresults();
printf("\nBYE!!!!\n\n");
system("pause");
exit(0);
}
return;
} // End function
void fileresults() //Prints results into Blackjack.txt file in program directory
{
FILE *fpresults; //File pointer is fpresults
fpresults = fopen(RESULTS, "w"); //Creates file and writes into it
if(fpresults == NULL) // what to do if file missing from directory
{
printf("\nError: File Missing\n");
system("pause");
exit(1);
}
else
{
fprintf(fpresults,"\n\t RESULTS");
fprintf(fpresults,"\n\t---------\n");
fprintf(fpresults,"\nYou Have Won %d Times\n", won);
fprintf(fpresults,"\nYou Have Lost %d Times\n", loss);
fprintf(fpresults,"\nKeep Playing and Set an All-Time Record!");
}
fclose(fpresults);
return;
} // End Function |
17>1> |